Wednesday, September 1, 2010

Hue/Saturation/Luminance

Hue/Saturation/Luminance also known as HSL is one of the most common cylindrical-coordinate representations of points in an RGB color model. Developed in the 1970's and used for computer graphics, color photos, image editing software, and a few other things, HSL is an cylindrical geometry, that starts at red at 0°, green at 120°, and blue at 240°, and is a total of 360°.Hue/Saturation/Luminance also known as HSL is one of the most common cylindrical-coordinate representations of points in an RGB color model. Developed in the 1970's and used for computer graphics, color photos, image editing software, and a few other things, HSL is an cylindrical geometry, that starts at red at 0°, green at 120°, and blue at 240°, and is a total of 360°.

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